PROJECT OVERVIEW
Small sessions, deliberate interactions
My mobile projects explore gesture controls, touch interfaces and short play sessions in Unreal Engine.
Design for the hand—and the moment.
Gameplay capture to be added.
PROJECT OVERVIEW
My mobile projects explore gesture controls, touch interfaces and short play sessions in Unreal Engine.
MY CONTRIBUTION
The work covers gesture input, UI, mobile performance and getting builds ready for submission. Monetization requirements also informed which features fit the scope.
SYSTEMS DESIGN RATIONALE
On a touchscreen, the input and its feedback need to be easy to understand together. I think about what the player’s gesture should do, how to show the result and what can fit comfortably into a short session.